After upgrading to MACOS13.0.1, there is a problem in FCPX, the graphics card does not work at all, and the special effect preview cannot be loaded. Trying to reinstall FCPX does not solve the problem. Where is the problem? Is there a solution?
My graphics card is VEGA64
Are you using any Radeon kexts, SSDT's or a PowerPlay Table with your Vega 64?
If yes, have you tried removing/disabling them, individually and all of them at the same time, to see if that effects how your dGPU works in FCPX?
As you only mention issues in FCPX I assume the graphics in other applications are working as normal, yes? No glitches or other graphical artefacts evident, yes?
Are you using any Radeon kexts, SSDT's or a PowerPlay Table with your Vega 64?
If yes, have you tried removing/disabling them, individually and all of them at the same time, to see if that effects how your dGPU works in FCPX?
As you only mention issues in FCPX I assume the graphics in other applications are working as normal, yes? No glitches or other graphical artefacts evident, yes?
Radeon kexts enabled vs disabled makes no difference
Yes, I just can't preview the effect on FCPX, it will cause a crash
Only force quit every time
Same problem with multiple versions
But I use DaVinci without any problem
Now I'm really wondering where the problem is
Do you need a screenshot of something?
Are you using any Radeon kexts, SSDT's or a PowerPlay Table with your Vega 64?
If yes, have you tried removing/disabling them, individually and all of them at the same time, to see if that effects how your dGPU works in FCPX?
As you only mention issues in FCPX I assume the graphics in other applications are working as normal, yes? No glitches or other graphical artefacts evident, yes?
At present, I have no other dGPU problems except FPCX. I feel that FPCX cannot call the graphics card to work, the special effects cannot be previewed, and the export cannot be completed.
Are you using any Radeon kexts, SSDT's or a PowerPlay Table with your Vega 64?
If yes, have you tried removing/disabling them, individually and all of them at the same time, to see if that effects how your dGPU works in FCPX?
As you only mention issues in FCPX I assume the graphics in other applications are working as normal, yes? No glitches or other graphical artefacts evident, yes?
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