Help to find out what is causing this, thanks
panic(cpu 12 caller 0xffffff801e16deb8): slab_nextptr_panic: mcache.bigcl buffer 0xffffff806ef8f000 in slab 0xffffffa0b288add0 modified after free at offset 0: 0x2ad2fb0000003333 out of range [0xffffff806e5f0000-0xffffff808e5f0000)
Panicked task...
At present, I have no other dGPU problems except FPCX. I feel that FPCX cannot call the graphics card to work, the special effects cannot be previewed, and the export cannot be completed.
Radeon kexts enabled vs disabled makes no difference
Yes, I just can't preview the effect on FCPX, it will cause a crash
Only force quit every time
Same problem with multiple versions
But I use DaVinci without any problem
Now I'm really wondering where the problem is
Do you need a screenshot of...
After upgrading to MACOS13.0.1, there is a problem in FCPX, the graphics card does not work at all, and the special effect preview cannot be loaded. Trying to reinstall FCPX does not solve the problem. Where is the problem? Is there a solution?
My graphics card is VEGA64
Previously, the system could not be upgraded because of the BIOS problem of the MSI500 series motherboard.
But github AMD Vanilla see
“Note for Zen 4: Zen 4 (Ryzen 7000) requires patching for IOPCIFamily.kext.
This patch is enabled by default. Please ensure that you've added it to your current...
It was normal when I used oc0.63 and macos11.01, and then I upgraded to oc0.64, and problems occurred after macos11.1. I changed cpu3950x to 5900x and upgraded the bios. I don’t know if it has anything to do with it. Relationship, the graphics card has always been vega64
I disabled XCH0, and unplugged the mouse and all USB devices during manual sleep. The mac can go to sleep, but when I plugged in the mouse or other USB device at any jack, I couldn't sleep again. I have mapped the USB port as internal
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